![]() ![]() Multiple games I ended up buying because I got to try them first, which I otherwise probably wouldn't have taken a chance on. I remember getting a disk with the demo of Sid Meier's Alpha Centauri, which blew my mind and I ended up calling a bunch of stores until I found one that still had it.Īlso shareware games, in general. Dig and light up dark halls of a fully destructible environment on procedurally generated maps and campaign levels to find precious Lumen - humanity's only chance for survival. Maybe it's just me, but I've always looked at demos as a kind of "try before you buy" sort of thing, to get a better idea if you want a game or not. Lumencraft is a unique combination of a top-down, rogue-like shooter and base building with tower defense elements. Been a while, though, so I could be wrong. I seem to remember seeing a lot of "can't return opened software". was that even a thing you could do? I could imagine a lot of stores not liking that because they'd be easy to copy. Especially in the old days when all games were physical and thus easy to rent/return.ĭon't think I've ever returned a physical copy of a game. I really dislike this new trend of "demos as marketing, not actually as demos". I just find it such a pity because a demo actually already exists. Originally posted by Elegant Caveman:Watching something is certainly better than nothing, but it can't replace hands-on experience. ![]()
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